October 29, 2001

Crash Bandicoot: The Wrath of Cortex

Crash Bandicoot: The Wrath of Cortex is the sixth game in the Crash Bandicoot series, however it is the first game to not be developed by Naughty Dog. Instead the game was developed by Traveller's Tales and published by Universal Interactive Studios. The story begins when we see Dr. Neo Cortex's space station and Uka Uka awakes the Destructive masks who each have a power over Earth, Fire, Water, and Air. If they unleash their power then Cortex will be able to power his secret weapon which could be capable of crushing mountains, demolishing entire cities, and even destroy Crash. Crash with the help of his sister Coco Bandicoot and Aku Aku need to find a way to stop Cortex and the destructive masks before Cortex's weapon is powered. The Wrath of Cortex is the first game to feature Crunch Bandicoot, one of Cortex's creations who turns good by the end of the game.

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Crash Bandicoot: The Wrath of Cortex is the sixth game in the Crash Bandicoot series, however it is the first game to not be developed by Naughty Dog. Instead the game was developed by Traveller's Tales and published by Universal Interactive Studios. The story begins when we see Dr. Neo Cortex's space station and Uka Uka awakes the Destructive masks who each have a power over Earth, Fire, Water, and Air. If they unleash their power then Cortex will be able to power his secret weapon which could be capable of crushing mountains, demolishing entire cities, and even destroy Crash. Crash with the help of his sister Coco Bandicoot and Aku Aku need to find a way to stop Cortex and the destructive masks before Cortex's weapon is powered. The Wrath of Cortex is the first game to feature Crunch Bandicoot, one of Cortex's creations who turns good by the end of the game.

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Ratings

Metacritic

66

RAWG

3.9

IGDB

65

GGHub

-
Platforms
GameCube,Xbox,Xbox 360,PlayStation 2,XBOX,NGC,PS2
Genres
ActionPlatformer
Developer
Traveller's Tales
Publisher
Vivendi Universal Games, Vivendi Games, Universal Interactive
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