Arco (itch)
Arco is an over-the- shoulder shooter focused on pitting the player against colossal enemies. Set in the distant future, a highly-advanced program, Arco, was designed to aide humanity but has instead gone rogue and turned against its creators. The player is the only one capable of stopping Arco using a prototype suit designed to combat Arco should something go wrong. Using the suit's augmenting capabilities, like hyper-mobility and a highly customizable gun, the player has the tools necessary to combat Arco and save humanity.Designed and created by Undergraduate students from the University of Central Florida, Arco was completed in two months during the summer of 2016. The link below is the final RTM from the entire project produced by the group Coda 986. Unreal 4.12, Cyberpunk, 3rd-Person-ShooterDesigners:Silver Raul Colon- Producer, UIDaniel Boisselle- Creative Director, UI Michael Diaz- Lead DesignerAlexander Fraint- Lead Systems Programmer, Special EffectsAustin East- Systems ProgrammerTrevor Goodwin- Lead ArtistKristal Nembhard- Environment, 3D ArtistTiffanie Nguyen- 2D Artist Rafael Pares- 3D Artist, 2D ArtistColtin Parks- 3D Artist, 2D ArtistKenneth Rafael- 3D ArtistKyle Townsley- 3D ArtistNicole Witsell- 3D ArtistAlina Alikhanyan- Lead AnimatorChristine Wright- Composer, Sound Design, VideoCast:Julisa Lopez- XariahMariana Mendonca- Nora
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