June 9, 2005
Pathologic
A fascinating story is the most valuable component of Mora. Lies, betrayal, intrigues, unexpected well-wishers ... The turns of events follow one after another. The atmosphere is created by a mystical background, a feeling of loss and hopelessness, and not by any means elements of horror brought from typical "horror films." Frankly, there’s nothing much to be afraid of besides, perhaps, a crushing, utopian atmosphere. Walking through the infected quarter, past moldy “crying” houses, poisonous fumes and zombies wrapped in dirty sheets, makes you uneasy.
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A fascinating story is the most valuable component of Mora. Lies, betrayal, intrigues, unexpected well-wishers ... The turns of events follow one after another. The atmosphere is created by a mystical background, a feeling of loss and hopelessness, and not by any means elements of horror brought from typical "horror films." Frankly, there’s nothing much to be afraid of besides, perhaps, a crushing, utopian atmosphere. Walking through the infected quarter, past moldy “crying” houses, poisonous fumes and zombies wrapped in dirty sheets, makes you uneasy.
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Ratings
Metacritic
-RAWG
4.3IGDB
73GGHub
-Platforms
PC
Genres
AdventureRPG
Developer
Ice-Pick Lodge
Publisher
G2 Games
Age rating
Teen