May 14, 2011
Inside a Star-filled Sky
Inside a Star-filled Sky is an infinite, recursive, tactical shooter by award-winning designer Jason Rohrer (Passage, Between). What if you could enter an object in a level and find a level inside of it? What if you could enter an object in that level and find another level inside of that? What if you could change an enemy or a power-up from the inside? What if you could enter and change yourself? What if these levels inside levels inside levels went all the way down---and all the way up? Inside a Star-filled Sky is a hard, procedurally-generated shmup built around this core concept. Key features:
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Inside a Star-filled Sky is an infinite, recursive, tactical shooter by award-winning designer Jason Rohrer (Passage, Between). What if you could enter an object in a level and find a level inside of it? What if you could enter an object in that level and find another level inside of that?
What if you could change an enemy or a power-up from the inside? What if you could enter and change yourself? What if these levels inside levels inside levels went all the way down---and all the way up?
Inside a Star-filled Sky is a hard, procedurally-generated shmup built around this core concept.
Key features:
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Ratings
Metacritic
-RAWG
0.0IGDB
50GGHub
-Platforms
PC,macOS
Genres
ActionStrategyIndie
Developer
Jason Rohrer
Publisher
Jason Rohrer