March 18, 2013

DLC Quest

###Have we gone too far? The game was born deep down at Steam Greenlight and is ironizing about the DLC theme. The slogan of the game “What happens when the DLC practices go too far?” describes the main concept: there are more than 30 different DLC in the game, which open access to such things as character animation, the ability to move and so on. Each mechanic and every function that is considered a basic in an ordinary game here is hidden by an independent developer under the lock of additional content, which must be bought for the coins collected in the game. Perhaps the industry has gone too far in pursuit of profit and has forgotten what games are in the first place? The developer is trying to answer this question through the monotonous grind for abilities and power-ups.

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About

###Have we gone too far? The game was born deep down at Steam Greenlight and is ironizing about the DLC theme. The slogan of the game “What happens when the DLC practices go too far?” describes the main concept: there are more than 30 different DLC in the game, which open access to such things as character animation, the ability to move and so on. Each mechanic and every function that is considered a basic in an ordinary game here is hidden by an independent developer under the lock of additional content, which must be bought for the coins collected in the game. Perhaps the industry has gone too far in pursuit of profit and has forgotten what games are in the first place? The developer is trying to answer this question through the monotonous grind for abilities and power-ups.

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Ratings

Metacritic

-

RAWG

3.4

IGDB

70

GGHub

-
Platforms
PC,Xbox 360,macOS
Genres
Indie
Developer
Going Loud Studios
Publisher
Going Loud Studios

Where to buy

GGHub